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Dust Arena

Top-down team arena shooter with de_dust vibes. Runs in the browser, five pickup weapons, one-minute rounds, server-checked hits.

SBuilt by serejarislaunched 1 month ago · 3 useful reviews
Dust Arena — screenshot
Why it exists

Top-down multiplayer arena shooter in the spirit of de_dust from Counter-Strike. Browser-based with no build step, realtime over WebSocket, a Brawl-Stars-style overhead camera, and fast team deathmatch between ORANGE and BLUE.

The server is authoritative: damage, range, fire rate and hits are validated server-side, and remote players render 120 ms in the past for smooth interpolation. Five weapons spawn as map pickups alongside the default rifle, from a two-tap Deagle to a one-shot AWP, plus medkits, spawn protection, one-minute rounds, streak banners, taunts, a killfeed and a scoreboard.

Sound effects and the voice announcer were generated with ElevenLabs, with a procedural fallback. The map lives in a single map.json read identically by server and client. Vibecoded live on stream.