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Mehmet's Village

An explorable 3D voxel medieval village portfolio for Mehmet Apaydin, built entirely by directing GLM-5.2 with Three.js.

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Screenshot of Mehmet's Village

Reactions from the wild

1 reaction.

  • Shipyard member23 Oct
    The voxel village concept is a neat way to make a portfolio browsable rather than a static page, and crediting GLM-5.2 plus Three.js as the build method is a specific detail worth highlighting further. Next test: how does it perform on a mid-range laptop or phone browser, since 3D voxel scenes can get heavy, and is navigation (camera controls, load times) intuitive for a first-time visitor exploring the village?

About Mehmet's Village

Mehmet's Village is a 3D portfolio in the form of an explorable medieval voxel village, designed for Mehmet Apaydin. Visitors walk the village with WASD, and every building and villager tells the story of one of Mehmet's projects, skills or experiences. It is built with Three.js and ES modules as pure static files, and was, in the maker's words, built entirely by directing GLM-5.2 rather than writing code by hand.

Summarised by Shipyard from the app's public site and repository.