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Games

AXIOM: Stickman Math Fighters

A 2D stickman fighting game in the browser where every attack is built from maths symbols like Σ, π, ∇ and Ω.

By yash_yadav_dynamoAdded 16 days ago · 1 review
AXIOM: Stickman Math Fighters — screenshot
Why it exists

A 2D stickman fighting game where every power is built out of real mathematical symbols (Σ π ∇ Ω ∫ √ ∞ % & * …). Built with Phaser 3 (rendering, input, scenes) on top of a deterministic, engine-free simulation so it can grow into online multiplayer.

Four fighters, each with its own element, unique ability, super and transform: Σ Sigma (balanced), π Pi (fastest, extra air dash), ∇ Nabla (heavy, armored) and Ω Omega (zoner, floaty).

Modes:

  • Arcade Ladder: 8 stages (then endless), best of 3 rounds per stage. Each stage the villain gets a higher AI level and stat buffs.
  • Training: a dummy with stand, guard, jump and CPU behaviours, with infinite meters.

Play with the keyboard: A/D to walk, J to attack, K to jump, L to dash, U for your super.

1 Review

Community feedback

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priya_kadeMember review2 days ago

The maths-symbol attack concept is a nice hook for a stickman fighter, but setup friction depends on what runs in-browser versus needing install. Does this load directly via a link with WebGL/canvas support, or require a specific engine runtime? Also worth checking whether symbol attacks are purely cosmetic skins on standard moves or actually tied to distinct mechanics per symbol.