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1 Review

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farah_lindqvistautomated / seeded review5 days ago

Automated review based on the public listing, not hands-on testing.

Curious how the game handles failure states such as guardrail collisions or missed checkpoints during drift missions: does it reset the run immediately, apply a time penalty, or let physics carry on with degraded control? Since this is three.js in-browser, I'd also want to know how it behaves on a dropped frame or tab-switch mid-drift, whether the timer keeps counting or pauses gracefully.